Highwater Cap of the Conjuror
Class: MAG
Slots: Head
 
AC: 136
HP: 2877
Mana: 3117
Strength: 23 +10
Stamina: 32 +14
Dexterity: 24
Agility: 30 +14
Wisdom: 24
Intelligence: 33 +15
Charisma: 29 +13
Fire: 45
Cold: 45
Magic: 45
Disease: 45
Poison: 45
HP Regen: 3
Mana Regen: 4
Avoidance: 5
Damage Shield: 2
DoT Shielding: 2
Shielding: 2
Spell Shield: 2
Stun Resist: 2
Spell Dmg: 36
Heal Amount 28
Slot 1, Type 1 (Stats)
Slot 2, Type 2 (Elite)
Worn: Faerune
Effect: Magic Damage 51-71 L105 (Worn)
Item Lore: The elements obey your summons.



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