Calming Collar
Class: ALL
Slots: Neck
 
AC: 127
HP: 2680
Mana: 2536
End: 2641
Strength: 27 +11
Stamina: 26 +10
Dexterity: 30 +12
Agility: 23 +9
Wisdom: 20 +8
Intelligence: 20 +7
Charisma: 23 +9
Fire: 45
Cold: 45
Magic: 45
Disease: 45
Poison: 45
Attack: 25
HP Regen: 3
Mana Regen: 2
Accuracy: 6
Avoidance: 5
Combat Effects: 4
Damage Shield: 2
DoT Shielding: 2
Shielding: 2
Spell Shield: 2
Strikethrough: 2
Stun Resist: 2
Spell Dmg: 23
Heal Amount 23
Slot 1, Type 1 (Stats)
Slot 2, Type 2 (Elite)
Worn: Improved Parry / Block V
Effect: Heal 48-70 L100 (Worn)
Item Lore: Cools the blood as it enters the brain



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